System overview 11

Individual hypotheses — specific, testable ways to attack a bottleneck.

A play is a single hypothesis: a specific way to attack a bottleneck. Plays sit at the canopy of the tree because that is where the most experimentation, variation and learning happens.

Many plays may be tried; few will graduate. That is the point.

Each Play has a clear structure: an Intervention (what we will do), an Expected Outcome (the falsifiable prediction), Test Boundaries (scope, cohort, duration), and an Abort Condition (when to stop immediately). Plays run in parallel within a Playlist, and their results are the raw evidence that feeds the Portfolio Decision Forum.

The discipline at this level is designing Plays that produce clear signal quickly — not building complete solutions. A Play should be small enough to learn from in days, not weeks.

Key principles